In this third and last part, we’ll finally present the product of our work: two spots for the “International Dance Day”, event supported by the Unesco that occurs the 29th of April every year.
We are going to explain something about the animation of the various elements in the videos.
In this second part we are dedicated to the study of the characters and the production of the animatic. So, we focused on the study of the movements and expressions to associate to each character, on the music composition, even if temporary, because it will be later replaced by the real one, and on the scenes composition.
Our goal is the production of a series of commercials, two in particular, that promotes the “International Dance Day in the World”. This event is sponsored by the International Dance Council (CID) to celebrate the dance, recognizing its universal character as a form of art, as an educational and recreational means, and as a research topic.
So, in this first part, we are going to analise the different pre-production steps of our project:
the concept, that is to say the brief description of what will happen in the spots,
the storyboard, directed to develop the narration in a consistent manner deciding the main framings,
the character and the environment design, to study how to create the protagonists and settings of the various scenes, from the artistic and technical point of view.
Previously we focused on the integration of CG generated furry creatures in the real world; now we are going to move from fur to hair, discussing the importance of it, starting from japanese and traditional animation, passing through CG milestones of early 2000 and ending with latest movies like Rapunzel, Brave and Frozen that represented great challanges not only for animators, but even (and maybe primarily) for scientists and engineers.
We have interviewed Laura Fiori, graphic designer and teacher at the “Nation School of Cinema” for what concerning 3D animation and visual effects. A precursor of the animation in Italy who has faced all the problems and the difficulties of approaching this business at that time. RAI associate and graphic advisor for the TV show “L’albero azzurro” , co-founder of “Lanterna Magica”, one of the major european companies of cartoons production.
Each one of her projects has got an educational background and it hides in itself a deep and philosophical meaning. Our interest in her works has been based on this characteristic of bringing the animation art on an higher level, moving on just the childish connotation, and we asked her for some useful advices starting a career in this business.
Authors: Matteo Franchini, Marco Bevilacqua, Caterina Rosini, Elisa Vianelli