Blender Tracking – Camera Tracking Experiments


The fish is on the table…. Are you sure?? Looks how the fish could run away from your table.
3D Tracking demo, using Blender. To learn how to make it, head to


Forced Perspective – Theory and practice


by Davide Mantovani, Marco Porcaro, Simone Villa

The Forced Perspective is a technique that uses optical illusion to make an object appear farther away, closer, larger or smaller than it actually is in reality: human perception is manipulated and deceived by the use of distances and scale ratios. It is mainly used in photography, film and architecture.

To make an actor look like a Hobbit of normal height, there are several options: you could use stunt doubles very low or very high, or computer graphics and sound stages. The last option, perhaps the one that gives the scene a more realistic look, is the Forced Perspective.

The Lord of The Rings Forced Perspective

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Forced Perspective Demo “The Lord of The Rings” inspired – the making of


We recreated the forced perspective effect seen in The Lord of The Rings. The character on the right had to be 1/4 smaller than the one on the left. (with english subtitles)