For our master graduation project we produced a Game Of Thrones Intro inspired video as a tribute to Italy and to all GoT fans.
With the use of computer graphics and 3D modeling softwares, we recreated 6 of the most famous and loved italian cities.
The aim of our thesis is to analyze the impact of new technologies and social media on the diffusion of tv series-related contents produced by fans.
Have you ever wanted to control the time? Accelerate it, stop it or even cut it? After seeing this tutorial you will be able to do it!
Techniques such as time-lapse and hyper-lapse, both based on the stop motion animation, permit to manipulate the flow of time in our videos, representing long events in a short time, doing complex camera movements, and other interesting effects.
This video wants to give you some tips and suggestions for planning and shooting your time-lapses, even if you’re new to the technique or have just little experience.
In this second part we are dedicated to the study of the characters and the production of the animatic. So, we focused on the study of the movements and expressions to associate to each character, on the music composition, even if temporary, because it will be later replaced by the real one, and on the scenes composition.
This is a two-part video including a short film and a brief tutorial concerning one special effect: inserting actors into previous shooting of any kind. The web format, like the one chosen for the previous assignments, aim to entertain the viewers while introducing them to one technique of the movie world.
In this tutorial we’re going to see some simple effects with Trapcode Particular, of Red Giant and Plexus of RowByte.
Trapcode Particular is a plugin that allows to create organic 3D particle effects; In the first example I used it for disintegrating my own hand.
Basically the plugin works on a dynamic mask that gradually moves from the left side of the frame to the right one.
There are two ways for doing it, in the first one you’ll need a green screen in order to take off the background and disintegrate only the hand; in alternative, you can try to illuminate the background in order to keep it flat, without shadows; in this way you will see the particular effect only on the hand.
Plexus is a simple plugin for rendering the particle and create all sorts of interesting relationships between them based on various parameters.
This plugin works with different tracked points of light, creating relationship like lines and shapes between them;
In the first case, I created two groups of point of light, one on the left hand and one on the right, so I linked them in order to simulate a spider’s web.
In the second case, I created and multiplicated one hexagon for creating a dynamic 3D shape, between the character’s hands.
Mind to use a shirt (or a background) in contrast with the color of the lines.
“Gli Erranti” is an animated short movie made with the purpose of showing how practical effects can replace visual effects but also work in harmony with them.
We tried to find a solution to the problem of digitally animating a floating soul by creating a “real” soul and making it float underwater.
The creation of an environment for the soul is another challenge we took on. Just like for the animation of the soul, we did not have the time and, probably, the skills to create something decent, so we took the practical way. Using water, ink and fluids we tried to create an abstract environment, a proper setting for our character.
We relied on digital techniques as well, such as chroma key and particle effects, and colour correction, they were necessary for removing the soul’s background and creating very specific effects.
In conclusion, we tried to show how it is possible to make an animated movie considering the limits of time, money and skills, hoping to acheive a decent result.