Video Mapping

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HEY!

Last post we saw an incredible way to tell a story and now we want to use all the tools we have learned put in one trendy and advanced tool made by the media & communication, which helps to tell more abstract and conceptual stories or simply for fun and incredible moments of joy to impress your friends or general public: THE VIDEO MAPPING!

The first thing to have on mind was where to map out; we built a structure and we took a picture to have it as reference. It is more interesting to map out a video in a tridimensional structure rather than in a flat wall.

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Then we created the structure using a 3D program; we moved the camera to get a render as close as the picture of the original structure.

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The next step was to add movement and color to the structure and then create the render obtaining the first video to map out on the structure.

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Once we had the structure in the 3D software, we made the render of the wireframe; this was really useful to get animations in a 2D software.

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To make a different animation first we made a simple animation of bars moving, and then we used an image of the 3D render.

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We duplicated the small video to cover all the sides of the structure, we moved them in the 3 axes, change the direction of the animation and also created adjustment layers to make the animation more realistic, simulating shadow. At the end we rendered the video without the reference image.

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We also made an animation with particles in a 3D software.

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Finally, all we had to do was inserting the videos in special software like MILLUMIN to map out the videos we have previously created.

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I Hope you have enjoyed …

 

Jose & Laura (Evolution Group)

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